220424 場次的分享會受疫情影響,改採在 Discord 線上進行。內容主要是分享三月底的美國遊戲開發者大會 GDC 的一場演講「Contract Killers Episode 2: What's Wrong with your Publishing Contract?」,探討常見的遊戲發行合約問題。如果開發者們有與發行商簽約合作,但又不知道該怎麼檢視合約,相信能在這次的分享中得到不少幫助。
翻譯加註版投影片留存於 Discord 上;Tim 律師的 9 篇相關系列文章如下:
part 1: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies
part 2: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-1f
part 3: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-2f
part 4: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-3f
part 5: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-4f
part 6: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-5f
part 7: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-6f
part 8: https://www.linkedin.com/pulse/contract-killer-8-you-liable-your-publishers-delay-tim-repa-davies
part 9: https://www.linkedin.com/pulse/contract-killers-what-developers-should-eliminate-from-repa-davies-7f