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登入發表討論版新文章。
tag | 主題 | 回覆 | 發表日期 | 最後更新/回應 |
---|---|---|---|---|
程式開發 |
如何用 HTML5 與 Box2D 建立遊戲 by Yusen Jeng |
0 |
02/07/2012 |
by Yusen Jeng 星期三,08/22/2012 - 10:59 |
程式開發 |
基礎 HTML5 遊戲素材管理器 by Yusen Jeng |
0 |
02/16/2012 |
by Yusen Jeng 星期三,08/22/2012 - 10:11 |
程式開發 |
多媒體程式工具庫 OpenFrameworks by Yusen Jeng |
0 |
08/08/2012 |
by Yusen Jeng 星期三,08/22/2012 - 09:31 |
程式開發 |
多媒體程式工具庫 Cinder by Yusen Jeng |
0 |
08/01/2012 |
by Yusen Jeng 星期一,08/20/2012 - 17:21 |
研究分析 |
GDC 2012 Memo:Steam 如何與獨立開發者共創佳績 by masqnocausa |
1 |
07/18/2012 |
by johnson_lin 星期三,07/18/2012 - 21:54 |
書籍影音 |
GDC 2012 Memo:製作一個配得上你遊戲的宣傳影片 by masqnocausa |
0 |
07/10/2012 |
by masqnocausa 星期三,07/11/2012 - 19:47 |
參訪記錄 |
GDC 2012 簡記討論串 by admin |
0 |
03/09/2012 |
by admin 星期三,03/14/2012 - 13:34 |
參訪記錄 |
GDC 2012 雜談簡記 Part3 by KWL |
0 |
03/14/2012 |
by KWL 星期三,03/14/2012 - 13:23 |
參訪記錄 |
GDC 2012 Day 3 ~ Day5 隨選 by johnson_lin |
0 |
03/11/2012 |
by johnson_lin 星期日,03/11/2012 - 15:13 |
參訪記錄 |
GDC 2012 雜談簡記 Part2 by KWL |
0 |
03/10/2012 |
by KWL 星期六,03/10/2012 - 16:31 |
參訪記錄 |
GDC 2012 Day 1 ~ Day 3 其他隨選 by johnson_lin |
0 |
03/09/2012 |
by johnson_lin 星期五,03/09/2012 - 19:22 |
參訪記錄 |
GDC 2012 Day 1 重點簡介 by johnson_lin |
2 |
03/07/2012 |
by johnson_lin 星期五,03/09/2012 - 19:00 |
參訪記錄 |
GDC 2012 Play by Yusen Jeng |
0 |
03/09/2012 |
by Yusen Jeng 星期五,03/09/2012 - 17:05 |
參訪記錄 |
GDC 2012 雜談簡記 Part1 by KWL |
0 |
03/09/2012 |
by KWL 星期五,03/09/2012 - 16:20 |
參訪記錄 |
GDC 2012 速記:Teaching Game AI from Scratch by Yusen Jeng |
0 |
03/07/2012 |
by Yusen Jeng 星期五,03/09/2012 - 16:19 |
遊戲設計 |
遊戲設計樂趣原子論 by Yusen Jeng |
0 |
02/16/2012 |
by Yusen Jeng 星期四,02/23/2012 - 16:15 |
程式開發 |
遊戲 AI 視覺化:五個實用的範例 by Yusen Jeng |
0 |
02/08/2012 |
by Yusen Jeng 星期四,02/23/2012 - 13:20 |
參訪記錄 |
GDC 紀錄 (0) by admin |
0 |
03/07/2011 |
by admin 星期四,02/02/2012 - 20:09 |
遊戲設計 |
IGF 2010 entry: roro, roll! by admin |
0 |
07/05/2011 |
by admin 星期四,02/02/2012 - 17:56 |
遊戲設計 |
從《Spelunky》到《SPELUNKY XBLA》 by KWL |
0 |
07/08/2011 |
by admin 星期四,02/02/2012 - 16:58 |
遊戲設計 |
GDC2011 memo: LIMBO Puzzle Design by admin |
0 |
05/25/2011 |
by admin 星期三,02/01/2012 - 14:28 |
遊戲設計 |
GDC2011 memo: 經典遊戲回顧《Out Of This World / Another World》 by admin |
0 |
05/23/2011 |
by admin 星期三,02/01/2012 - 14:19 |
研究分析 |
GDC2011 memo:The Humble Indie Bundle by admin |
0 |
04/14/2011 |
by admin 星期二,01/31/2012 - 23:22 |
程式開發 |
Jonathan Blow: How to program independent games by admin |
0 |
06/27/2011 |
by admin 星期二,01/31/2012 - 23:18 |
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